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[GPU PLM] Bakes take a very long time or do not finish when using high r...
Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Attempt ... Read more
Directional Light Contact Shadows cause Game & Scene view's to be black ...
Reproduction steps:1. Create a new project using HDRP Template2. Select Directional Light in Hierarchy3. Change Directional Light's ... Read more
Custom Renderer Feature data is not saved when 2 renderer features are a...
To reproduce:1. Create a new Universal RP template;2. Select Forward Renderer (Assets > Settings > Forward Renderer);3. In the... Read more
[UI] Terrain inspector becomes corrupted and unresponsive when baking pr...
Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Select T... Read more
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
Editor crash when Baking Lighting and Terrain Width is significantly lar...
How to reproduce:1. Open attached project "Case_1192792_repro.zip"2. Select "Terrain" Game Object3. Change the Terrain Length to 104... Read more
Screen.dpi is not consistent in the Editor when using multiple screens w...
Reproduction steps:1. Make sure to have screens with different DPI scalings2. Open the attached project named "Case_1191036"3. Enter... Read more
[UGUI][Profiler] No preview is displayed for UI Profiler objects
Reproduction steps:1. Open "UICanvas_2017.zip" project and "Main" scene2. Open the "UI" or "UI Details" Profiler and record for a bi... Read more
[UIElements] "Hidden packages visibility" toggle value should be linked ...
Reproduction steps:1. Create a New Project2. In the Project window expand the "Packages" folder3. Click on the "Toggle hidden packag... Read more
[ProBuilder] Bevel edges is generating NullReferenceException in the con...
With default value and taking a Sphere or Torus shape. 1. Create one of these objects via the New Shape PB tool2. Enter in Edge sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"