Search Issue Tracker
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
[Mobile] Incorrect symbols are allowed to be added in bundleID/Package Name
To reproduce:1. Open any project2. Switch platform to Android or to iOS3. Go to Player Settings and edit Bundle Identifier (Package ... Read more
[iOS][Metal] Freeze when generating 40 000 objects in runtime
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Wait Actual result: Unity fre... Read more
[InputSystem] Cannot use InputTestFixture in a test script while using I...
To reproduce:1. Open the attached projectInput System package is installed Expected: No errors are thrownActual: Error is thrown: "T... Read more
Calling TrailRenderer Clear after the trail is created results in incorr...
How to reproduce:1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""2. In Hierarchy window, select "R... Read more
[iOS] Crash on UnityFramework`RaiseInvalidCastException when using incre...
How to reproduce:1. Build the "GC_Crash.zip" project for iOS2. Build & Run the app to device via Xcode3. Wait Actual result: Uni... Read more
[ScriptableBuildPipeline] Build time increases when building a scene wit...
How to reproduce:1. Open the user attached project2. Build a project via Test->Build button in a top menu bar3. Check the elapsed... Read more
NotImplementedException is thrown when setting System.Net.FtpWebRequest....
How to reproduce:1. Open the 'test' scene in the user attached project ("project") using the EnvIronman VM2. Enter play mode3. Check... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more
Non-RGB images are shown as red question marks when loading them using U...
How to reproduce:1. Open the "SampleScene" in the unity-image-201929 project using the EnvIronman VM2. Enter play mode3. Press 'B' E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout