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[ImageEffects] FXAA and LensAberrations need pragma target 3.0 (fails build
Including FXAA or Lens Aberrations fails a build due to SM2 compilation. Needs pragma target 3.0. Fails because of texlod and too ma... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and bui... Read more
Undo and Redo are missing after building project
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Move Cube 4. In top menu's Edit option, notice that possibili... Read more
[ImageEffects] HistogramCompute implicit vector type truncations
Console warnings: Shader warning in 'HistogramCompute.compute': 'UnityObjectToViewPos': implicit truncation of vector type at Unity... Read more
[ImageEffects] TCG Color Grading makes player blackscreen when windowed ...
Enabled color grading from TCG in a player blackscreens when going from fullscreen to windowed (Alt+Enter on Windows) Repro Steps: ... Read more
[OSX][Dock]Unity opens another OSX Dock tray icon for new project create...
Steps to repro: 1. Pin Unity icon tray to OSX Dock panel (right click -> Options -> Keep in Dock); 2. Open Unity on OSX; 3. Open ex... Read more
After editing animation and entering play mode, one is not always asked ...
How to reproduce: 1. Open the attached project 2. Open test scene 3. Find Berserker@WalkForward. FBX model 4. Go to its Animations t... Read more
Crash at HaveRunningVSProOpenFile when opening VS via console-double cli...
Steps to reproduce: 1. Make sure you are using Visual Studio as editor 2. Open the attached project. 3. Observe the console, there ... Read more
Right click options are only applied to property on which mouse is click...
Steps to reproduce: 1. Open attached project 2. Open scene "MultiSelectRotation" 3. In hierarchy, select Cube and open animation wi... Read more
EditorWindow maxSize is ignored
The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu. 2)Resize the window, it should ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects