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[Material] Unable to attach terrain material by dragging it on Terrain g...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Drag 'New Material' material (having terrain sha... Read more
Errors when building for Windows Store with Universal 10 SDK when splash...
To reproduce: 1. Open attached project 2. Go to File -> Build Settings 3. Select Universal 10 SDK 4. Click Build and Run Actual res... Read more
[WP8.1] Have to delete build folder before building again to get new cha...
To reproduce: 1. Open attached project 2. Go to Edit -> Project settings -> Player 3. Set Default Cursor to cursor.png 4. Build it f... Read more
[AssetBundle] There is no ability to preview audio assets from Editor
If user searched for audioclips in Project window, he is not able to preview them. 2. How we can reproduce it using the example y... Read more
5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error
Steps to reproduce: 1. Download and import attached project. 2. Open scene: GameScene. 3. Play in editor. 4. Create host. 5. Inspec... Read more
5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Uncollapse game object: House 4. Select random... Read more
[GI] Skybox ambient and reflections are gone after loading a scene
Steps to reproduce: 1. Download and import attached project. (case_767748-CellStage - REPRO.zip) 2. Open scene lobby. 3. Play. 4. P... Read more
UI Buttons: No callback for Animator.SetFloat, SetBool or SetInt
When trying to attach a callback to a UI button, Animator.SetTrigger is exposed, but not SetBool, SetFloat or SetInt. Read more
On pressing Play, NullReferenceException when Animation window in focus
- Open Animation window - Dock it, so that Scene and Game would not be visible (see screenshot) - Enter play mode See an NullRefere... Read more
[AW] Inspector animated property (red) feedback breaks removing, then re...
Inspector animated property (red) feedback breaks removing, then re-attaching component. repro: -create a cube -create a clip for t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects