Search Issue Tracker
Platform Settings for Frameworks get reset when pressing Apply
How to reproduce: 1. Open attached project 2. Select the file Plugins/iOS/UnityBluetoothLE.mm 3. In the inspector window, tick or u... Read more
[Android] Input.mousePosition always returns zeros on some devices
Reproduction steps: 1) Open attached project "MouseBug" 2) Build for android and run --- Reproduced with Nexus 5X and LG G4 3) Touc... Read more
[LightProbes] Probes incorrectly collect light when are close to both em...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: test 3. Move ground plane lower and wait for bake. Exp... Read more
[Shuriken] Particle system does not simulate in editor when it is re-ena...
Steps to reproduce: 1. Download and import attached project. (AutoSimulate.zip) 2. Open scene: main. 3. Select Green particle syste... Read more
[Oculus] Oculus Utilities + Unity 5.3 grabs wrong initial pose
Regresses from 5.3.1p2 to 5.3.1p3 1) download the project 2) connect dk2 and ensure VR mode is enabled 3) build the project for sta... Read more
[UI] Rich Text will result in graphical corruption
Title: Changing the text with Rich Text will result in Graphical Corruption Steps to Reproduce: 1. open the project attached. 2. ... Read more
fbx import settings - editing options under Rig and switching to Animati...
Reproduction steps: 1) Open attached project, proceed to models folder and select riggedsamplecharacter2.fbx 2) Under rig tab in ins... Read more
LightProbes are not used if camera is additivley added from another scen...
Reproduction steps:(image attached) 1) Open project attached in the edit and advance to "test" scene. 2) Go into play mode - Ball sh... Read more
[Text] UI Text not batching correctly
To reproduce: 1. Open attached project 2. Play Main scene 3. Enable Frame Debugger 4. Notice that text is not batched into single ... Read more
Configurable joints compressing
To reproduce: 1. Open attached project 2. Play RagdollMeshCollider 1 scene 3. When snowboard hits ground the players feet breaks th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects