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[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more
ParticleSystem API. Rename Particle.lifetime to remainingLifetime
1. What happened As of now there's startLifetime and lifetime fields of Particle class. The later name is a bit confusing as it retu... Read more
[UWP] on D3D build type selecting UI input field console throws exceptio...
On UWP D3D project UI input field throws exceptions, touchscreen keyboard doesn't open. Reproducible on 5.3 Repro steps: 1. open "... Read more
[UI][OSX]Text flickering, lagging, disappearing when moving around
To reproduce: 1. Open attached project 2. Move text objects around 3. Notice that text is flickering, lagging, disappearing Only ... Read more
Open C# script tries to open Visual Studio but opens MonoDevelop while p...
How to reproduce: 1. Set Visual Studio 2015 as your external code editor in Preferences and double click on a C# script. 2. A popup ... Read more
Animator.MatchTarget produces Thread::CurrentThreadIsMainThread() errors
Steps to reproduce: 1. Open attached project https://oc.unity3d.com/index.php/s/SYzZKRYBcYQKKd1 2. Open scene "Precision Turning on... Read more
[ShaderCompiler] Internal compilation errors in the console causes crash...
Repro steps: 1) Open the project 2) Select VisualReceiver.shader and make sure Skip unused shader_features is deselected 3) Click Co... Read more
[Debug] Expanding debug info about NavMeshAgent crashes unity at dtCrowd...
Steps to reproduce: 1. Open attached project "767948.zip" 2. Open scene "repro" 3. Open "Controll.cs" using visual studio and add b... Read more
[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible
Steps to reproduce: 1) Download and open scene 'ParticleTest-scene' 2) Play the scene and spawn a ParticleSystem (GUI) 3) Turn the C... Read more
[MonoDevelop] "..UnitTestTextEditorExtension not found.." error message ...
Steps: 1. Create a new project 2. Create a new script 3. Dbl-click on the script to open it in MonoDevelop ==> Error message appear... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects