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Different output with GameObject.SendMessage() when defined methods have...
Having such method sequence in class as showed below, SendMessage() always calls the method with no parameter, no matter what parame... Read more
[UNETServerDLL] BroadcastEvent arrives twice
Steps: 1. Open attached project 2. Run "ChatServer.exe" ==> It broadcasts once in 3 sec 3. Run "ClientGUI.exe" 4. Press "Start Clien... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps: 1. Open attached project. 2. In the p... Read more
[Graphics] Camera Clear flags slected "Don't clear" duplicates and inver...
Steps to reproduce: 1. Download and open project "NewBug" 2. Open "Main" scene 3. Select Camera Clear Flags to "Don't Clear" Notic... Read more
Point light shines unevenly at some directions when at high range
To reproduce: 1. Open project "766498 repro.zip" 2. Open the scene "Game" 3. Zoom out so the whole plane is visible 4. Observe that ... Read more
[WebGL] build errors with benchmark project
-e: see title, it is the unity benchmark project, works well in 5.3.2 -repro: --1) get project from ono (/test-data/unity_bench2) -... Read more
ParticleSystem API should be consistent with using radians
1. What happened ParticleSystem API should be consistent with using radians. Currently, Particle.rotation uses Degrees. 2. How we c... Read more
[WebGL] IL2CPP exception when compiling to WebGL
Reproduction steps: 1. Open project "benchmark2015" 2. Build for WebGL --- Build will fail Full error message in edit Regression s... Read more
[AW] vertical scrollbar on the right side of the AW is broken
[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the l... Read more
[Skinning] Skinning broken on Mac since 5.4 (OpenGL issue?)
Character skinning is broken on MacOS 1. What happened Most, if not all, characters with skinning (joints binded to mesh vertex) ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects