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Sprite sheets in asset bundles built by scriptable build pipeline crash ...
How to reproduce: 1. Open project "SpriteCrash.zip" 2. Open "SampleScene" Scene 3. Enter the Play mode 4. Click on "load Bundles" bu... Read more
Particle Systems are scaled incorrectly when using Velocity render align...
How to reproduce: 1) Open attached project 2) Open the included Example Scene 3) Enter Play Mode Reproducible with: 2018.1.0b1, 201... Read more
[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...
Reproduction steps: 1. Open "1149615" project 2. Open "Toon" in the Shader Editor 3. Notice that on "Toon Shading" there is an erro... Read more
EventSystem does not work in build when Target Display in Event Camera i...
How to reproduce: 1. Open user attached project "Raycast Build Issue (2018.3.13f1).zip" 2. Build the project (PC, Mac & Linux Standa... Read more
[Android] Application crash on Adreno GPU's when executing method Warmup...
To reproduce: 1. Open attached project "Android9Crash.zip" 2. While in project, make sure GLES3 is set as primary GPU API 3. Build a... Read more
[Linux]Memory allocation in OnAudioFilterRead() causes multiple Stack ov...
To reproduce: 1) Open attached project and scene 2) Play it Expected: Audio plays Actual: It freezes and the following error appear... Read more
[Editor] Files are not being added to assets folder if dragged and dropp...
Files are not being added to assets folder if dragged and dropped in empty space below the package manager folder Steps to Repro: 1... Read more
Changes in the Code of a ScriptedImporter alter .meta files of Reimporte...
Changes to the Import Code of a ScriptedImporter which alters the structure of the Imported Object, even when there are no changes t... Read more
[Android] [IL2CPP] Flag --long-plt is missing when building a release bu...
Link error "android-ndk-r16b/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/../../.... Read more
[Presets] Platform settings are not saved for Audio Importer preset
Platform settings are not being saved for Audio Importer preset Steps to Repro: 1. Create a new or open an attached project 2. Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects