Search Issue Tracker
Manually updating scriptable object asset file causes Unity to fail upda...
How to reproduce:1. Open the "696660.zip" project2. Make sure "Auto Refresh" is turned off3. Open the Data.asset in text editing sof... Read more
UI Details profiler does not display any information when selected and t...
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create UI > Text GameObject3. Open the Profiler window4.... Read more
[Addressables] Exception is thrown when unloading Addressable Scene with...
How to reproduce:1. Open user's attached project ("Addressable Unload Scene Bug.zip") using the EnvIronman VM (optional) (more infor... Read more
Asset reload loop when selecting a prefab that sets m_ObjectHideFlags pr...
To reproduce:1. Open attached project ("case_1190452.zip")2. Open Assets -> Select "Test" Prefab Asset3. Observe selected Asset E... Read more
[iOS]Built in resource Default-Checker-Gray is compressed with DXT1, cau...
How to reproduce:1. Open the attached project New Unity Project.zip2. Built the project for iOS Expected: Build succeedsActual: Buil... Read more
[TMP] Unable to add key to recording Animation of UI component - Text (TMP)
Unable to add key to recording Animation of UI component - Text (TMP).Only Shader values which are added as default in LiberationSan... Read more
[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more
[VFX Window] Layout update is struggling to process current layout error
Repro steps:1. Create a new VFX asset2. Add a Position (Sphere) block in Initialize3. Under Arc (Angle), enter the following value: ... Read more
[IMGUI] Open Editor button is not getting refreshed after closing Tier S...
Open Editor button is not getting refreshed after closing Tier Settings Editor Window.User need to hover the mouse to Project Settin... Read more
Secondary hidden Hierarchy windows pop up when a new gameObject is creat...
How to reproduce:1. Open the attached 'project-1190664.zip' project2. In the open Hierarchy window create a new gameObject Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled