Search Issue Tracker
SpriteAtlas ignores sRGB setting when in Play mode
Reproduction steps:1. Open the attached project named Case_11869252. Open the "TestScene"3. Enter Play mode4. Zoom in to Sprite in t... Read more
[WebGL] Part of AudioClip is skipped and audio popping sound can be hear...
How to reproduce:1. Open the attached project ("case_1189720-Test.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. L... Read more
ArgumentOutOfRangeException error is thrown when expanding Transition Bl...
Repro steps:1. Open "AnimTransitionBug" project2. Open "Girl AC" in the Animator window and double-click on "Dash Ground"3. Click on... Read more
[Graphics General] Black Screen appears on launching the Standalone app ...
Black Screen appears on launching the Standalone app built from OpenGLES Graphics API.Linear and Gamma Color Space have the same beh... Read more
Texture Streaming is not applied to GameObject when using custom shader
How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more
GameObject with SpringJoint2D component isn't affected by RigidBody2D Ma...
How to reproduce:1. Open the attached project ("case_1189951-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
Errors are thrown repeatedly when displaying a Material in EditorWindow ...
Repro steps:1. Open "1182069_EditorWindow_material" project2. In the top menu, press Test > Test Window3. In the Project window, ... Read more
Component Header Settings button is different from the Inspector Compone...
Repro steps:1. Open user attached project "EditorWindow_Header"2. In the top menu, press Test > Test Window3. In the Hierarchy, s... Read more
"IndexOutOfRangeException" is thrown when pressing both controls which a...
How to reproduce:1. Open the attached project ("case_1190096-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled