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[iOS] Input System fails to detect gamepad unless application is refocus...
Reproduction steps:1. Open the attached "1185124.zip (38.8 KB)" project.2. Go to Build Settings and Switch Platform to iOS.3. Go to ... Read more
OnHierarchyChange isn't called when Rotation of the GameObject is changed
How to reproduce:1. Open the attached project ("case_1188446-Project.zip")2. Open the SampleScene in the Scene folder3. Open the top... Read more
Editor crashes in mono_class_get_interfaces when scanning DLL for interf...
Steps to repro:1. Download and open "DllCrashRepro.zip" -Observe the crash- Reproduced in: 2017.4.32f1, 2018.4.10f1, 2019.2.7f2, 201... Read more
[DXR] Horizon can be seen through walls when using raytraced GI lighting...
How to reproduce:1. Open the user's project2. Go into Play Mode3. Descend to the position.y below 0 Expected result: Horizon cannot ... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more
Scene with a custom prefab is marked as dirty when entering play mode an...
How to reproduce:1. Open the attached 'project-1186849.zip' project2. Enter and exit Play mode3. Save the scene (notice that it is s... Read more
Collab Publish text is no longer interactive after it has been refocused
How to reproduce:1. Create a new project and prepare it for Collaborate2. Enter something into the 'Publish now!' input text field3.... Read more
[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...
Steps to reproduce:1. Opens user's attached project2. Build it3. Run it on Android a device4. Notice how the Cubes in the Scene are ... Read more
Crash on Marshalling::OutMarshaller when TextureImporter.ReadTextureSett...
How to reproduce:1. Open the attached project (case_1187147.zip)2. In Menu Toolbar select "ScobeDev" > "Character Sprite Processo... Read more
UIElements Debugger throws NullReferenceException after removing backgro...
How to reproduce:1. Create a new project2. Open UIElements Debugger window (Window->Analysis->UI Elements Debugger)3. In UIEle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal