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Kinematic Rigidbody with Interpolation enabled moves with latency after ...
Reproduction steps: 1. Open the attached project "TestProject.zip"; 2. Open the TestScene; 3. Observe the test scene, there is a si... Read more
FileSystemWatcher returns bad file path when entering Play Mode
How to reproduce: 1. Open users attached project 2. Open Assets > Repro.unity 3. Enter Play Mode 4. Observe the Console window Expe... Read more
CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce: 1. Open the attached "ReproProject.zip" project 2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture ... Read more
[Windows] InputValue of the scroll wheel changes with the step of ±120 w...
Reproduction steps: # Open the attached “InputSystem” project # Open the “InputManager” scene # Enter the Play Mode # Scroll t... Read more
Animator transition parameter is ignored in a transition from entry to a...
To reproduce: 1. Open the project, attached by the tester (link in edit) 2. Open the "BugTest" scene 3. Select the Third Person Con... Read more
Opening Dropdowns freezes Game View when using Fixed Resolution
Reproduction Steps: 1. Import attached project "893585 - DropDown.zip". 2. Open "DropDownTest" scene. 3. Select Game View. 4. Make s... Read more
Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...
How to reproduce: 1. Open user-submitted project (NestedPrefabBug) 2. Open the scene 'SampleScene' 3. Select the 'Canvas' GameObject... Read more
[Performance Regression] AssetBundleLoadSingleAssets : LoadAsync_Prefabs...
The AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets test is significantly slower than 18.4. Platform Affected - MacOS ... Read more
Canvas is drawn twice to the same render target when rendering into came...
How to reproduce: 1. Download the attached project 2. Open the "SampleScene" scene 3. Enter "Play" mode Expected outcome: Canv... Read more
Textures are not generated when Naming option in Import Settings of an F...
How to reproduce: 1. Open the attached project ("FBX-FBM-Remove.zip") 2. Observe that there are 3 Texture files in the "100000.fbm... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects