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16
votes
Fixed

Crash in ShaderVariantCollection::GetShaderKeywordSetForShader when buil...

Build Pipeline

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Jun 12, 2017

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Version/s: 2017.1.0b9

Reproduction Steps: 1. Import attached project. 2. Build and Run on any platform. (Login and Main scenes need to be included) Resul... Read more

18
votes
Fixed

'Assertion failed: m_HandleManager.IsValidHandle (renderer.m_Handle)' er...

Graphics - General

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May 18, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (SMR.zip) 2. Open "Repro" scene 3. Enter Play mode 4. Observe console Expected... Read more

13
votes
Won't Fix

Graphics.DrawMeshInstanced doesn't draw anything in build

Windows

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May 16, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the project, attached by the user (TestInstancing.zip) 2. Open the "SampleScene" scene 3. Enter Play mode 4. ... Read more

15
votes
Fixed

[WebGL] A MP3 audio clip downloaded through UnityWebRequestMultimedia.Ge...

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Mar 31, 2023

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Version/s: 2021.3.22f1, 2022.2.12f1, 2023.2.0a8, 2023.3.0a1

Steps to reproduce: # Download attached project # Switch platform to "WebGL" and click Build&Run # Open Debug Console in browser ... Read more

23
votes
Duplicate

Opening Dropdowns freezes Game View when using Fixed Resolution

UI

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Mar 21, 2017

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Version/s: 5.6.0f1

Reproduction Steps: 1. Import attached project "893585 - DropDown.zip". 2. Open "DropDownTest" scene. 3. Select Game View. 4. Make s... Read more

70
votes
Fixed

CPU usage spikes in the Loading.LockPersistentManager when async loading...

Asset - Database

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Sep 10, 2020

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Version/s: 2019.3.15f1, 2019.4, 2021.1

How to reproduce: 1. Open the attached "ReproProject.zip" project 2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture ... Read more

22
votes
Won't Fix

[Performance Regression] AssetBundleLoadSingleAssets : LoadAsync_Prefabs...

Asset Bundles

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Dec 06, 2019

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2

The AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets test is significantly slower than 18.4. Platform Affected - MacOS ... Read more

31
votes
Fixed

Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...

Package: TextMeshPro

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Oct 22, 2018

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Version/s: 1.3.0

How to reproduce: 1. Open user-submitted project (NestedPrefabBug) 2. Open the scene 'SampleScene' 3. Select the 'Canvas' GameObject... Read more

13
votes
Fixed

Textures are not generated when Naming option in Import Settings of an F...

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Jun 06, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a16

How to reproduce: 1. Open the attached project ("FBX-FBM-Remove.zip") 2. Observe that there are 3 Texture files in the "100000.fbm... Read more

43
votes
Not Reproducible

Canvas is drawn twice to the same render target when rendering into came...

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Jan 16, 2023

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Version/s: 2021.3.36f1

How to reproduce: 1. Download the attached project 2. Open the "SampleScene" scene 3. Enter "Play" mode Expected outcome: Canv... Read more

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