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[Terrain] Rendering with Base Map doesn't return after drawing texture t...
Reproduced on: Version 2019.3.0a10 (7c94a84d850a) Sat, 13 Jul 2019 06:10:10 GMT Branch: trunk Summary: The terrain doesn't render u... Read more
Builds Fail due to Compilation Errors when using Polybrush 1.0.0
How to reproduce: 1. Open the attached project named Case_1171555 2. Try to build the project 3. Observe the Console window Expecte... Read more
[Direct3D12] Black screen appears before entering in Maximized Play mode
Black screen appears before game window maximizes in play mode. Steps to repro: 1. Create a new project. 2. File > Build Settings ... Read more
Prefab property's displayed value does not update when modified by a script
How to reproduce: 1. Open attached 'project-1170729.zip' project 2. In Hierarchy window select 'Box' and inspect its ID value 3. In ... Read more
Terrain does not specify Terrain Collider being a necessary Component fo...
How to reproduce: 1. Create a new Unity project 2. Create a new 3D > Terrain GameObject 3. Remove the 'Terrain Collider' Component 4... Read more
[OptiX] OptiX denoiser option unavailable when mixing GPUs matching and ...
Let's take the following setup as an example: [Optix] Number of Devices = 2 [Optix] context is using local device 0: GeForce GTX 108... Read more
[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...
Steps to reproduce: 1. Open attached project 2. Make sure OpenGLES2 is set as the only Graphics API in Player settings 3. Build and ... Read more
httpclient and webclient takes longer time to complete after new scene i...
Steps to reproduce: 1. Download 1169779_repro.zip 2. Build project for standalone 3. When a player loads press Lead Scene 4. httpcli... Read more
[UI] Text gets clipped in Baked Lightmap Preview window when Lightmap Cu...
Text gets clipped in Baked Lightmap Preview window when Lightmap Culling option is selected. Steps to repro: 1. Open the attached ... Read more
Reopening app after Application.Quit() causes Unity (on Android) IAP SDK...
Application.Quit doesn't kill the process as expected Read more
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