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RectTransform Component changes position randomly when changing its Anch...
How to reproduce: 1. Open the Scene "SampleScene" in the attached "case_1171381.zip" Unity project 2. In the Hierarchy tab, select t... Read more
Command line arguments are passed twice in the built player when using S...
How to reproduce: 1. Open user-submitted project (argstest) 2. Open the SampleScene 3. Build the project 4. Launch the player with a... Read more
GameObject selection get slower depending on the amount of dlls in the p...
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. In the scene view, select cube and then sphere a few times. Expect... Read more
[Scripting] Argument exception is thrown on right-clicking a gameObject ...
"ArgumentException: Object at index 0 is null" exception is thrown on right-clicking a gameObject with missing script instance. Refe... Read more
CustomEditor instance is created if called when the Inspector window is ...
Repro steps: 1. Open attached "case_1171484-2019.3Test.zip" 2. Create a second Inspector tab 3. In the Project window, select "Sampl... Read more
[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...
To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity 2. Delete everything from Plugins folder... Read more
[Android][IL2CPP] Environment.StackTrace doesn't return anything on 32-b...
Repro steps: 1. Open attached project 2. Make sure Scripting Backend is set to IL2CPP 3. In Player Settings -> Target Architectures ... Read more
APIUpdater consent dialog displayed for package content
To reproduce: - Start a new project - Add Ads package version 3.1.1 - Notice that the API updater will pop up and ask you to update ... Read more
Post playback state of an Activation Track does not trigger when another...
How to reproduce: 1. Open the attached project "1170716.zip" 2. Enter Play mode 3. Click the button in the scene Expected result: A... Read more
[Terrain] Throws NullReference Exception on adding Terrain component to ...
Throws NullReference Exception on adding Terrain component to GO when paint texture is selected under paint terrain. Steps to repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type