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0
votes
Fixed

[TMP] Incorrect Inspector window layout when selecting a Sprite Asset

Package: TextMeshPro

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Jul 22, 2019

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Version/s: 1.0.21

Steps to reproduce: 1. Open QA-supplied project 2. Select Project -> Assets -> Concrete-Texture-7_2048x 3. Inspect the Inspector win... Read more

0
votes
Fixed

[XR][Android][URP] Shadows are not rendered on android devices with Sing...

URP Features

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Jul 22, 2019

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Version/s: 2019.3.0a7

Shadows are not rendered on android devices with SinglePass. 1. Open attached project. 2. Open "BakedLighting" scene. 3. Switch pla... Read more

0
votes
Fixed

[TMP] Misleading/outdated 'Not supported on all mobile devices' informat...

Package: TextMeshPro

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Jul 22, 2019

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Version/s: 2.0.1

How to reproduce: 1. Create a new Unity project 2. Create TMP Input field (GameObject -> UI -> Input Field - TextMeshPro) 3. Hover '... Read more

1
votes
Won't Fix

GL viewport is wrongly scaled when there's a camera which has a partial ...

Graphics - General

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Test.zip" and scene "Main" 2. Enter Play mode 3. In Hierarchy window, select "Camera #2... Read more

0
votes
Fixed

[Sprite Editor Window] Slice button is pushed outside the window when us...

Package: 2D Sprite

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Jul 23, 2019

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Version/s: 1.0.0

[Sprite Editor Window] Slice button is pushed outside the window when using Slice by Cell Count/Size Steps to repro: - Import/cre... Read more

0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Fixed

[Mobile Notifications] Notifications Setttings UI does not respond well ...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

The layout of the UI for the Mobile Notifications Settings does not react well to different window sizes and layouts. This can most ... Read more

0
votes
Fixed

[LWRP/UniversalRP/2DRenderer] Lighting gap in 2D Point Light

Package: Scriptable Render Pipeline Universal

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Jul 22, 2019

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Version/s: 7.0.0

How to reproduce: 1. Open attached project "20192BetaExperiments.zip" and scene "Init" 2. Resize Game window (resizing vertically s... Read more

0
votes
By Design

[LWRP] Different rendering order in Scene and Game view when endCameraRe...

Package: Scriptable Render Pipeline Lightweight

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Jul 21, 2019

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Version/s: 7.0.0

How to reproduce: 1. Open the attached project named Case_1171013 2. Open the SampleScene 3. Observe the Scene view, notice that the... Read more

0
votes
Duplicate

[Metal] Memory leak occurs when resizing the preview window

Metal

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Jul 23, 2019

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Version/s: 2019.3.0a2, 2019.3.0a10

How to reproduce: 1. Open the attatched project (New Unity Project44) 2. Select the material in the Assets folder 3. Resize the prev... Read more

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