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[UIElements] No visuals on some android devices
Build the Rayscape game for Android and launch it on a Nexus 5X (or other device).Expected result: "Rayscape" should be displayed wh... Read more
[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...
Steps to reproduce:1. Open attached project2. Open TestScene3. Adjust the spot angle until you observe the leaking shadows Expected ... Read more
[HDRP] Distortion and Refractions effects are not being reflected via pr...
Versions tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce: 1) Open attached scene2) Look at the reflection of cubes Curren... Read more
[HDRP] Decal draw distance is only effective on the default HDRP asset
Version tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce:1) Open attached scene2) In project settings -> quality make s... Read more
ArgumentException is thrown when trying to add new category at Game Foun...
Repro steps:1. Open user attached project "19.3.0b4 URP"2. Open Window > Game Foundation > Inventory3. Open Inventory Items ta... Read more
[HDRP] SSR override checks only in default HDRP asset not in the current...
Versions tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce:1) Make sure SSR is disabled in the default HDRP asset (the one ... Read more
ProBuilder Default LWRP material from LWRP Support sample shows up pink ...
How to reproduce:1. Create a new Universal Render Pipeline project2. Open the Package Manager3. Download and install the ProBuilder ... Read more
[iOS] Unity Player does not respect the "Mute Other Audio Sources" toggl...
How to reproduce:1. Download attached project “AudioTest_20183f2.zip" and open in Unity2. Open “SampleScene” scene3. Make sure that ... Read more
Setting Transform.position of a child GameObject to its own Transform.po...
How to reproduce:1. Open user-submitted project (ObjectDrifting.zip)2. Open the 'ObjectDrift' scene3. Enter Play Mode4. Select the P... Read more
[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...
Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"