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[Linux][Vulkan] Crash when docking Shader Graph window on a LWRP templat...
How to reproduce: 1. Open the originally attached project ('LWRPTest.zip') 2. Double click Paint1G_WAnim_Shader to open the shader g... Read more
Handle elements are only drawn when calling Handles.Label first in Scene...
How to reproduce: 1. Open "SampleScene" Scene in the Attached "New Unity Project.zip" Project 2. Click Test > "TestWindow" in the To... Read more
RenderTexture mirrors view horizontally when MSAA settings are not the s...
Reproduction steps: 1. Open the attached Project inside of "MSAA Render Texture Bug.zip" 2. Open and Play the "Scene" Scene 3. After... Read more
[Remote] Editor and Remote crashes when running a project via unity Remo...
To reproduce: 1. Open attached project "SkeeBall.zip", scene "Game" 2. Enter Play mode with Unity Remote device connected 3. Throw a... Read more
[LWRP] Shadows are showing in front of the object when moving it
How to reproduce: 1. Open the attached project 2. Go to Project tab -> "5_OneOffEffects" folder and open "OneOffEffects" scene 3. Pl... Read more
Editor freezes on Collecting Enlighten data when building a default HDRP...
To reproduce: 1. Open user's attached project ("hdrp test") 2. Open Scene "SampleScene" 3. Build the project -- Building process fre... Read more
Upgrading project to 2019.x results in a crash
Reproduction steps: 1. Open "Cockpit 2018.zip" project Result: Crash on Import Reproduced with: 2019.2.0a11, 2019.2.0a10, 2019.2.... Read more
Crash on AssetImporter::GetAssetPathName when opening a project
How to reproduce: 1. Unzip the attached project from "case_1141393-MRTK.zip" 2. Open the project with Unity Editor -- Editor crash ... Read more
Reference lost when Camera.main is called in the Prefab Mode
Steps to reproduce: 1. Open Project "CameraNullRef" 2. Enter the Prefab Mode for "prefab1" 3. prefab1 contains Main Camera, but ... Read more
Camera.clearFlags doesn't update on Camera Preview
Steps to repro: 1. Create a new project and open it 2. Select the Main Camera in Hierarchy and set "Clear Flags" to "Depth Only" Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects