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Custom Timeline Tracks with class name different than the file name load...
How to reproduce:1. Open attached project2. Open "Assets/Player/Player" Scene, check CopiedDirector Timeline3. Enter the Play Mode R... Read more
AddressableAssetGroupTemplate asset Add Schema button text overlaps with...
How to reproduce:1. Open attached project ("reprod.zip")2. In Project window select AddressableAssetGroupTemplate asset3. Open Inspe... Read more
[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...
The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprites... Read more
Cancel button doesn't work as expected in Test Runner when clicked after...
How to reproduce:1. Open attached project2. Open Test Runner window3. Click "Run All"4. Immediately click the "Cancel" button from t... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more
[Asset Importers] Asset Store Package gets stuck on import
When attempting to import one of the Asset store Top Assets: https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v... Read more
[Package Manager] Package Manager window reopens blank after changing vi...
Package Manager window appears blank with ArgumentOutOfRangeException error in the console. Steps to repro:1. Create a new project.2... Read more
VisualElement object isn't getting updated when its scale is being chang...
To reproduce:1. Open attached project ("case_1185353.zip")2. From menu bar open "TestWindow" > "Window"3. In the newly opened win... Read more
Loading order of scenes with Addressables.LoadSceneAsync depends of how ...
Repro steps:1. Open user attached project and "startScene"2. Open Addressables window and set Play Mode Script to "Packed Play Mode"... Read more
[2D][Skinning Editor] Sprite outline disappears when the Selected Outlin...
How to reproduce:1. Open user-submitted project (Anim_PrefBugTest_18_3_14f1)2. Select the Assets/Sprites/Fei_Cel_group.psb and open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"