Search Issue Tracker
Animations are not playing when loading scene after reimporting all assets
How to reproduce:1. Open the user's attached project "RPG(practice).zip"2. Right-click anywhere in the Project window and select Rei... Read more
[Audio] Vorbis Compression Format Quality Text field in Audio Import Set...
"Quality" property under "Vorbis" Compression Format In Audio Import Settings does not validate certain inputs. following are the va... Read more
[Profiler] Profiler view mode changes on increasing/decreasing Frame cou...
Profiler view mode changes on increasing/decreasing Frame count value in the Preference window Steps to repro:1. Create a new projec... Read more
[UIElements Runtime] .uss file doesn't re-compile automatically
Reproduction steps:1. Open "UnityPhysicsExamples.zip" project and "Shop" scene2. Enter Play mode3. Hover over UI objects (Nothing ha... Read more
[Visual Effect Graph] Suitable Contexts drop-down is overlapping with it...
On zooming "Subgraph Block" in or out, "Suitable Contexts" drop-down is overlapping with its title, refer attached screenshot. Steps... Read more
Editor crashes on aeXformWriteSample when Time value is being changed in...
Reproduction steps:1. Open attached project "Case_1183349_alembic.zip"2. Open "SampleScene" (In "Scenes" folder)2. Select "beam3" Ga... Read more
[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLay...
How to reproduce:1. Open the attached TowerDefense.zip project2. Select any .png file in the Assets-> Sprites folder3. Go to the ... Read more
[WebGL] Multiple Camera Viewports in fullscreen mode are rendered differ...
How to reproduce:1. Open the attached project ("case_1184385-WebGlViewportsBug.zip")2. Switch the targeted platform to WebGL3. Open ... Read more
Debugger agent sometimes crashes during batchmode builds
How to reproduce:1. Download the attached project2. Download the "UBM.zip" and put the extracted folder to the Assets folder3. Downl... Read more
[TextMeshPro] ArgumentException error is thrown on creating Sprite Asset...
ArgumentException error is thrown on creating Sprite Asset in Sprite Importer window. Steps to repro:1. Open the attached project.2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types