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Long save times with no changes
Reproduction steps: 1. Open "fnfmega" project 2. Open "Game" scene 3. Save Scene 4. Notice long loading Expected Result: Clean sce... Read more
[Blocks] Attempting to cast from a Texture2D to Texture3D when switching...
Repro steps: 1. Add a Set Position from Map block 2. Change the Sample mode to Sample3DLOD 3. Observe console error Expected outcom... Read more
Signal emitters disregard the "Emit Once" field when they affect parent ...
How to reproduce: 1. Open the attached project "case_1141766-SignalsNoRepeatIssue" and scene "SampleScene" 2. Select "ControlObject"... Read more
Error when canceling Signal creation dialog
----ONLY ON OSX------- Error when canceling Signal creation dialog repro: - Add Signal Emitter to a Timeline track - open the Emit... Read more
Editor freezes at 'Begin MonoManager ReloadAssembly' when starting a Sce...
Steps to reproduce: 1. Open QA-supplied project ("FreezeReproProject.zip") 2. Open Scene "Login" in Assets -> Scenes 3. Enter Play M... Read more
FMODMemoryAlloc crash when creating Presets of AudioManager settings and...
Steps to reproduce: 1. Open a QA-supplied project ("AudioCrashRepro.zip") 2. Open Edit - > Project Settings -> Audio 3. Set Default... Read more
ShaderPropertySheet::UpdateTextureInfo crash when using Texture Streamin...
Steps to reproduce: 1. Open user-supplied project ("TEST.zip") 2. Enter/Exit Play mode Reproduced in: 2019.1.0b10, 2019.2.0a2 Not r... Read more
Game tab window rescales when entering the play mode
How to reproduce: 1. Open the attached project or create a new project 2. Switch to iOS or Android platform 3. Add a new Game view r... Read more
Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...
How to reproduce: 1. Open the attached "case_1141916-GetTrianglesBug" project 2. Select "CablePart_Hi" in the Project window and not... Read more
AssemblyUpdater throws Mono.Cecil.AssemblyResolutionException: Failed to...
Steps to reproduce: 1. Open Project "AssemblyLoadParserError.Unity" 2. Re-import "DllWithAttribute" Asset in the Project Window E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects