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[HDRP] Scene view becomes Black when it contains a Visible mesh with Z-a...
Reproduction steps:1. Create a new HDRP template project2. Add a cube in the sample scene3. Set cube's scale on Z-axis to 0 Expected... Read more
[Timeline] Scrubbing over nested control groups does not yield same resu...
Steps to reproduce:1. Open attached project 'TL - Nested Timelines Scene'2. Open Timeline window and select "Timeline" gameobject3. ... Read more
[URP][VR] Right eye isn't render when using Multi Pass rendering
Steps to reproduce:1. Created new default URP project2. Enabled VR3. Enabled Mock HMD to be able to test without a headset4. Enter P... Read more
Horizonal slider moves when scrolling vertical slider in 'UIElements Sam...
How to reproduce:1. Create and open a new project2. In the Editor select 'Window' > 'UI' > 'UIElements Samples'3. In the UIEle... Read more
[Shader Graph] Inline Color Node's value is too intensive
How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more
[UIR] UIElements Runtime - Colors are too light in the Game View in line...
How to reproduce:1. Open the attached 'Builder.zip' project2. Open 'SampleScene' Scene3. Drag NewUI.uss from Project Browser to Visu... Read more
[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite Steps to reproduce: 1... Read more
[Graphics General] LOD Group Camera scale value keeps changing while res...
LOD Group Camera scale value keeps changing while resizing the Inspector window. Steps to repro:1. Create a new project.2. GameObjec... Read more
[IMGUI] Width values are going out of the box on decreasing in Trail Ren...
Width values are going out of the box on decreasing in Trail Renderer Component Steps to Reproduce: 1. Create a new Project2. Select... Read more
[Android]Video is not rendered when it is downloaded via url on Android 10
How to reproduce:1. Download the project from the link provided in the Edit section2. Build and run to android device3. Press the "D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types