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[ShaderGraph] fails to compile with "redefinition of transposeTangent" w...
Problem first appears in SRP 5.9.1. Does not reproduce in 5.7.1. Reproduces 7.0.1, and in latest version of SRP master branch (did n... Read more
Reflection probe view dir and normal inputs are in object space by defau...
Repro steps:Create a reflection probe nodeExpected result: the inputs are in world spaceActual result: the inputs are in object spac... Read more
Game Object static toggle text crops when static toggle is ticked after ...
How to reproduce:1. Create a new project2. Open SampleScene scene3. Select any Game Object in Hierarchy and create a prefab from it ... Read more
[Linux] [Android] IL2CPP build fails with Access denied error, insuffici...
How to reproduce:1. Create or open any project with a Unity version that was downloaded through the Hub (along with the Android SDK ... Read more
[Linux] [Android] OpenJDK downloaded through Hub is not recognized in th...
How to reproduce:1. Create or open any project in 2019.3 that was downloaded through the Hub (along with OpenJDK)2. Navigate to Edit... Read more
Text elements placed over Image creates additional batch for Font Texture
How to reproduce:1. Open the "Text batch.zip" project2. Open the "SampleScene" scene3. Window > Analysis > Frame Debugger >... Read more
Applying changes to root prefab in a nested prefab re-adds a component e...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Remove Mesh Renderer component of Cube > Sphere4. ... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more
[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...
Steps to reproduce:1. Create a new project2. Switch platform to UWP3. Build and open Visual Studio solution4. Build project Results:... Read more
UIElements elements are not redrawn correctly
STR1) With trunk, open any project2) Open the UIElements debugger3) Expand elements on the left side in the debugger4) Select one el... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU: ASTC texture mip levels are corrupt
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used