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Scene and Game windows turn black when GameObject with custom shader gra...
How to reproduce:1. Open the attached 'Scene View Test.zip' project2. In the Hierarchy window select 'Environment'3. Drag the mouse ... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more
[IL2CPP] Player crashes with TextMeshPro and HDRP packages on x64 and De...
Steps to reproduce:1. Download 1185286_repro.zip and open "Main" scene2. Build a Standalone player (x64, Build Configuration Debug) ... Read more
[HDRP] Global illumination does not work with Light sources when using H...
Steps to reproduce:1. Open user's attached project "2019_2_Test.zip"2. Open "Test" scene3. Make sure Auto Generate Lighting is on4. ... Read more
SerializeReference crash when using a generics serialization
To reproduce:1. Open attached project ("case_1185214.zip")2. Select "GameObject" Game Object from Hierarchy3. Attach"CrashMe" script... Read more
Unity Bug Reporter window text isn't scaled accordingly or is scaled but...
Steps to reproduce:1. Open a new project2. Edit -> Preferences -> UI Scaling3. Make sure that "Use default desktop setting" is... Read more
Animator Transition "Settings" expand icon glitches out to the left side...
Steps to repro:1. Create a new project2. Open animator window3. Create a new state and make a transition between them4. Click on tra... Read more
[VCS] Importing .unitypackage with version control enabled fails
Steps to reproduce: 1. Create new project in perforce workspace2. In editor, connect to perforce server3. Import 2D Game kit from as... Read more
Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount wh...
How to reproduce:1. Open project from OC link below2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\)3.... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"