Search Issue Tracker
Changing the tint of an object with Outline should be more obvious
Steps to reproduce : - create an object - set a black material to it for better visibility and notice that it has an orange tint *... Read more
Blank objects names in hierarchy
Objects names in hierarchy are blank. To repro: 1. Open project attached (or import Lowpoly Township Set package from Asset Stor... Read more
[Anim] Crash on open of "Nav Mesh Example” scene
Crash on Open of "Nav Mesh Example” scene, of "Mecanim Examples Scenes” Asset Store project. repro: -download "Mecanim Examples Sce... Read more
Typo in "WebAssembly" tooltip under WebGL Player Settings
To reproduce: 1. Open WebGL Player setting 2. Open publishing settings tab 3. Hover mouse pointer over Webassembly option 3. Notic... Read more
[WebGL] Assertion failed on expression: 'asset->mainRepresentation.type ...
To reproduce: 1. Build and run attached project 2. Build succeeds, but the console prints the following assertion twice: Assertion... Read more
[iOS] Unity Build and Run triggers an Xcode Clean even if Append is sele...
When Build & Run (or Cmd+B) is selected Unity opens the project in Xcode and triggers a Clean and then a build. This Clean shouldn't... Read more
crash android
Steps to reproduce : - expected result Read more
Error in console on applying changes to prefab in Playmode
To repro: 1. Open project attached or Create a new one, create a prefab from e.g. Cube and add several Cubes from this prefab to... Read more
Rotation and position change is not applyed to prefab in Playmode
To repro: 1. Open project attached or Create a new one, create a prefab from e.g. Cube and add several Cubes from this prefab to... Read more
Combined Mesh is lost from MeshFilter after applying changes to prefab i...
Combined Mesh is lost from MeshFilter after applying changes to prefab in Playmode To repro: 1. Open Project attached. 2. Open Ni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph