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"The license activation system is temporarily unavailable" is prompted, ...
Expected result: the error is only thrown when the license activation system is unavailable Actual result: the error is thrown even ... Read more
[Perforce] Unable to submit changes when files outside of perforce are c...
Steps to reproduce: 1. Set up Perforce workspace 2. Create project at least a level deeper than root directory 3. Create another fol... Read more
Editor crashes on selecting shader dropdown in the inspector after packa...
Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new pr... Read more
[Editor] [MAC]The Windows that are unattached and overlap the Editor Win...
How to reproduce: 1. Create a new Project 2. Open the Project Settings Window 3. Resize the Editor Window so it is not Full Screen 4... Read more
[Profiler] NULL's are not reflected correctly in Profiler
To reproduce: 1. Run Editor. 2. Open profiler. 3. Profile playmode. 4, In Timeline open Idle section. Actual result: Observe ... Read more
References to prefab lost after overwriting
How to reproduce: 1. Open the attached project ("case_1139245-Bug-PrefabReference.zip") 2. Open the repro scene ("repro") 3. Select ... Read more
EditorGUILayout.PropertyField does not work for Vector4
EditorGUILayout.PropertyField only shows the name and foldout but not the vector component fields Read more
Hierarchy ping effect rendering is offset
The ping effect rendering in the Hierarchy should align with text rendering underneath See: https://i.imgur.com/8ZBXkz8.gif Issue ... Read more
[HDRP] The Light Reflection Color from the Spotlight is still present ev...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "HDRP v3.zip" Project 2. Set Active the Spot Light(BAD) GameObject... Read more
Scene's window right top corner gizmo isn't visible
Steps to reproduce: 1. Create a new project 2. Check scene window right corner Expected results: Scene gizmo is visible Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects