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0
votes
Won't Fix

Constructor with optional nullable enum parameter is not found over asse...

Mono

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Mar 06, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the user's attached project ("asmdef-nullable.zip") 2. Make sure that the Scripting Runtime is set to .NET... Read more

0
votes
Won't Fix

With multiple open projects, Reimport All always tries to reimport the p...

Scene Hierarchy

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Mar 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

How to reproduce: 1. Open Unity Hub, create a project and leave it open 2. Open Unity Hub again, create a second project and leave i... Read more

4
votes
Fixed

Editor silent crash when attempting to load a new Scene after allocating...

Scripting

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Mar 14, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0a8

Steps to reproduce: 1. Open QA-supplied project ("Link in the description") 2. Open Scene ("Launcher") 3. Enter Play mode 4. Press: ... Read more

0
votes
Fixed

EdgeCollider is not updated in the scene view after sprite shape has bee...

2D

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Mar 19, 2019

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Version/s: 2018.3.6f1

Steps to produce: 1. Open attached project 2. Select "Map" GameObject in the Hierarchy tab 3. Go into play mode 4. Press "Load" butt... Read more

2
votes
Fixed

[iOS] Text input begins at the end of the text when the caret position i...

iOS

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Mar 18, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Write something i... Read more

0
votes
Duplicate

2D Animation Preview Package: Animated meshed sprite with bones flickers

2D

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Mar 07, 2019

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Version/s: 2018.3.6f1

2D Animation Preview Package: Animated meshed sprite with bones flickers Steps to Repro: 1. download attached project (TestingPro... Read more

0
votes
Fixed

Timeline window's ruler describes time in a 0:60 notation when the float...

Package: Timeline

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Mar 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project named "Case_1138380" 2. Select the "Cube" gameObject 3. Extend the animation length... Read more

0
votes
Fixed

[ECS] Cameras that are enabled before entering Play Mode do not display ...

Package: Entity Component System (ECS)

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Mar 15, 2019

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Version/s: preview.26 - 0.0.12

How to reproduce: 1. Open attached project "fg-ecs.zip" 2. Open 'World' scene (10101 Software > World Engine > Scenes) 3. Enter play... Read more

0
votes
Not Reproducible

Removed component re-appears while applying changes from variant to base

Scene Management

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Mar 21, 2019

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Version/s: 2019.2.0a10

Steps: 1. Create a new project 2. Add Cube to the Hierarchy 3. Make a prefab out of this cube 4. Make a variant out of this cube 5. ... Read more

0
votes
By Design

Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0

Mono

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Mar 21, 2019

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Version/s: 2018.3.5f1

Binary search gives different ordering of IComparer parameters In my array of y's, I will search for element "x", when executing Ar... Read more

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