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EditorGUILayout.PropertyField ignores SerializedProperty selections from...
How to reproduce: 1. Open tester-attached project (SerializedProperty) 2. Open 'SampleScene' scene 3. Select the 'TestClass' GameObj... Read more
Directional Light illuminates GameObject when Directional Lights Culling...
Steps to reproduce: 1. Open "Case_1135144" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. In the Hierarchy windo... Read more
Windows 10 drag and drop feature breaks when importing tiles to Tile Pal...
Steps to repro: 1. Open attached project 2. Drag'n'Drop Sprite "Tile" to Tile Palette 3. While Unity generates Tiles try to move any... Read more
[iOS][Metal] Snow has graphical artifacts in the build when using Light...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has gra... Read more
Corners of the imported SVG sprites are disfigured when using Vector Gra...
Reproduction steps: 1. Open the attached project named "Case_1136667" 2. Observe the three imported sprites 3. Compare them with Sna... Read more
[HDRP] Directional light shadows are not drawn when Mode is "Mixed" and ...
How to reproduce: 1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene" 2. In the Hierarchy window, select... Read more
[Linux] Editor quits on startup after switching graphics APIs
-e: see title --works on Windows --works with 2019.2.0a7 --sadly the editor log doesn't provide info -repro: --create new project -... Read more
[Shader Graph] "ArgumentException: Can not deserialize" error is thrown ...
"ArgumentException: Can not deserialize" error is thrown on opening PBR Graph Steps to reproduce: 1. Open an attached project or op... Read more
TMP Text shader is not loaded when using addressables
How to reproduce: 1. Open the user's attached project ("case_1134615-AddressablesTest.zip") 2. Open the repro scene ("SampleScene") ... Read more
[Editor] Preview pane does not redraw on reimport from Import Settings
Preview of Model is not real-time updated on changing the properties from Import Settings Steps to Reproduce: 1. Create a new proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects