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[Android] Crash (SIGBUS) occurs when reading the area where 4 bytes are ...
To reproduce: 1. Download and open the attached project 2. Build and run to the device Actual result: application crashes Expected ... Read more
[Test Runner] Test Runner window pops out from where ever it is docked, ...
When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more
[ShaderGraph] 'Normal Reconstruct Z' Node can't be connected with Master...
How to reproduce: 1. Create a new HDRP or LWRP template project 2. Create a Shader Graph asset and open it 3. Create 'Normal Reconst... Read more
[UWP] UnityWebRequests fail on UWP builds on Xbox One
How to reproduce: 1. Open attached Unity project 2. Build project to UWP 3. Install and Run on Xbox Expected result: "Hello world" ... Read more
[iOS] The multi-definition Errors are thrown when building for Simulator...
When attempting to Build an iOS Simulator project using Xcode 11.0 Beta, Users are getting multi-definition Errors from UnityMetalSu... Read more
[Mobile] Getting TlsException: Handshake failed - error code when trying...
To reproduce: 1. Open user attached project "TestWebSocket.zip" 2. Open "SampleScene.unity" scene 3. Enter Play mode 4. Observe in t... Read more
Can't assign missing script to a prefab if an asmdef is present in the f...
1. What happened Trying to fix missing script component within a prefab in isolation mode will complain about scripts that are not d... Read more
[Editor] When Preference window is open, exiting Playmode generates Null...
Github: https://github.com/Unity-Technologies/InputSystem/issues/681 Repro: 1. Download package and project at: https://github.com/... Read more
[Interactions] InputAction.CallbackContext.interaction does not hold the...
The callback function from Input Action holds information about the Interactions settings. For example, if the Interaction is set to... Read more
[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions: - Press: Press Only, Press and Release... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection