Search Issue Tracker
[TMP] textInfo.wordCount value is higher for words with Arabic diacritics
How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more
Silent Crash when data is passed to a Job in the form of a NativeHashMap...
How to reproduce:1. Open attached project2. Enter the Play Mode3. Press 1 or 3 Reproducible with: 2019.2.4f1, 2019.3.0b2, 2020.1.0a3... Read more
Edge Collider 2D physics issues with compound colliders
Bug report created as requested via https://twitter.com/FreyaHolmer/status/1044311411734839296 Reproduction:- Open the one scene in ... Read more
[VCS] Only the asset files are submitted when using Provider.Submit on f...
How to reproduce:1. Add the attached project ("Provider.Submit Folder.zip") to your preferred workspace and open it2. Connect it to ... Read more
Unable to set the render target of a camera to the back buffer via a Com...
How to reproduce:1. Open attached project "RenderTargetCommandBufferTest.zip" and scene "SampleScene"2. Enter Play mode3. Observe Ga... Read more
[VCS] Both asset and .meta files within the folder are checked out when ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new folder and ... Read more
[SerializeReference] Silent Crash when changing a shared child node
To reproduce:1. Create a new project and add the TestRef.cs Script.2. Add the Script to a Scene and press Play3. Expand the nodes in... Read more
Editor layout becomes completely black when resizing Texture2D.whiteTexture
To reproduce:1. Open attached project ("case_1180843.zip")2. Open "SampleScene" scene and press Play3. Observe Editor layout Expecte... Read more
After Project Upgrade, a GUI Layer deprecation error and warning appears...
This error doesn't block the users to go into Play Mode, but causes Build and Run to fail for the project, every time.If you look at... Read more
Header overlaps text field below when it is inside script Component
How to reproduce:1. Open attached project ("proj.zip") and open SampleScene2. Select "test" GameObject3. Open Inspector window Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled