Search Issue Tracker
[Terrain][URP] Brush tool doesn't paint holes
How to reproduce:1. Open user's attached 'Unity2019Testing.zip' project2. Open 'test' Scene3. Select 'Terrain' in the Hierarchy4. Se... Read more
"Unknown error occurred while loading" gets continuously spammed in the ...
How to reproduce:1. Create a new project and open it2. Add the attached "empty.mat" file to it3. In the Project Window click on it t... Read more
[Universal RP] - Materials don't animate when "Animated Materials" is to...
When using Universal (or Lightweight) RP, if you have "Animated Materials" turned on in scene view, the materials will not animate. ... Read more
[HDRP] In LayeredLit undoing assigned Material To Copy does not update m...
Versions tested: 19.3.a12 + 7.0.1 Steps to reproduce:1) Open attached project, SampleScene2) Assign RedBright to the Main Layer slot... Read more
UnityEvent drawer no longer handles events in non-public fields correctly
How to reproduce:1. Open the attached "Event_Listener_Bug.zip" project2. Open "SampleScene"3. Select the "Listener" in the Hierarchy... Read more
[HDRP] An error is thrown when Reseting All Project and Scene High Defin...
Steps to reproduce:1. Open the attached project "Case_1176838"2. Navigate to Edit -> Render Pipeline and press "Reset All Project... Read more
[WebGL] [Addressables] BundleManager.Status is not updated after loading...
How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more
Creating an asset/script is no longer highlighted for renaming.
New scripts or assets should have their names highlighed so the user can instantly edit. This functionality has regressed in 2019.3.... Read more
Multiple errors occur when AssemblyReference is deleted while .asmdef fi...
To reproduce:1. Create a new project2. In the Project window create Assembly Definition and Assembly Definition Reference3. Delete A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout
- WebGPU: ASTC texture mip levels are corrupt