Search Issue Tracker
[Android] "WebCamTexture" does not work with TOF/Depth cameras
Reproduction steps:1. Open "1163718" project2. Build & Run for Android3. Press "Switch Camera" until you see a black screen Expe... Read more
[Improved Prefabs] Unable to drag and drop prefab of sprite prefab in Ti...
Unable to drag and drop prefab of sprite in Tile Palette 1. Create a new Project2. Install Window > Package Manager > 2D Tilem... Read more
[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...
How to reproduce:1. Open the attached project2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player)3. B... Read more
Assets lose alpha channel in Project window when Asset Pipeline Active v...
How to reproduce:1. Open the attached 'project-1178805.zip' project using the EnvIronman VM (optional) (more information in Edit)2. ... Read more
[Windows, DLL Loading] fbxsdk_c.dll fails to load because Unity Editor s...
How to reproduce:1. Open user-submitted project (fbxsdk)2. Open the Test Runner window3. Run all Edit Mode tests Expected result: al... Read more
[Tiny] DOTS Layout does not Open when Launching a Project
Reproduction steps:1. Open the attached project named "Case_1179000"2. Open the Joystick sample project Expected result: DOTS Editor... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more
[iOS] FileNotFoundException when building a project with Facebook SDK fo...
How to reproduce:1. Build the "fbsbktest.zip" project for iOS Actual result: Build succeeds, but an error is thrown: FileNotFoundExc... Read more
UdpNetworkDriver.ScheduleUpdate() generates garbage on every call
To reproduce:1. Open the attached project2. Enable Dev Build and Autoconnect Profiler3. Build and Run IL2CPP APK on Android4. In the... Read more
[Metal]Custom shader isn't visible in Build and Player when using Metal
How to reproduce:1. Open the attached WeatherMaker.zip project2. Run the demo scene3. In the cloud dropdown select heavy clouds4. No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"