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RenderPipelineManager.currentPipeline returns null when asset is assigned
1) Open a new project2) Create an HDRP asset and assign it to the pipeline(Edit->Project Settings-> Graphics)3) Add attached s... Read more
Editor crashes on Assembly Reload when API Compatibility level is set to...
Steps to reproduce:1. Open original project "Project Mayor.zip" -observe crash- Reproduced in: 2017.4.32f1, 2018.4.7f1, 2019.2.2f1, ... Read more
Parts of Editor Skin swap back to Professional after restarting the Editor
How to reproduce:1. Open attached project2. Close Unity Editor3. Open Unity Editor Expected result: Editor Skin is unchangedActual r... Read more
Grid snapping is incorrect when dragging an object with multiple axes si...
To reproduce:1. Open attached project2. In Hierarchy window, select the cube and try dragging / rotating it with multiple axes simul... Read more
"No valid Unity Editor license found. Please contact your adminstrator."...
How to reproduce:1. Open any project on 2019.3.0a12 Expected result: the project opens upActual result: the project is not created, ... Read more
Cloth constraints changes when upgrading project from an earlier Unity v...
How to reproduce:1. Open the attached 'BoatyMcBoatFace2018.zip' project using the EnvIronman VM (optional) (more information in Edit... Read more
Prefabs lose their Textures in the Build when their are Instantiated
Steps to reproduce:1. Open user's attached project "ww2-unity-rts-game.zip"2. Build the project3. Select an Excavator looking GameOb... Read more
Camera.rect change doesn't clear area outside the rect.
How to reproduce:1. Open the "SampleScene" Scene in the attached "movetest.zip" Project2. Enter Play Mode3. Hit space a couple of ti... Read more
Unable to name an asset when it's just created
How to reproduce:1. Create a new project2. Go to top menu -> Assets -> Create and select any of options (ex. Folder, C# Script... Read more
[Linux] [Vulkan] Editor freezes when clicking on the 'Overrides' button ...
How to reproduce:1. Open the attached project (force Vulkan) '1177398repro.zip'2. Select 'Cube' Prefab instance in the Hierarchy3. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"