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Text in a TextField does not get selected when calling TextField.Focus a...
How to reproduce: 1. Open attached project ("TextFieldBug.zip") 2. Go to Window > TextField BUG to open TestEditorWindow 3. Press bu... Read more
[SRP] [HDRP] Foggy/Blurry effect in the scene when using HDRP template p...
Steps to reproduce: 1) Open Hub and create a new project with HDRP template Note: Make sure project is using 4.1.0 and later packag... Read more
Memory leaks are introduced when calling Texture2D.GenerateAtlas
How to reproduce: 1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project 2. Enter Play Mode 3. If the Editor does n... Read more
B10G11R11 cannot be used a source for async readback
please ignore initial repro project and use TestReadback.zip attached later *somewhere deep inside LWRP we decide to use this forma... Read more
Crash when copying and moving prefab Game Object
How to reproduce: 1. Open the attached project 2. Open the "Terrain.unity" scene 3. Copy "Max_Tocus" Game Object 4. Paste and move t... Read more
Malformed .fbx mesh causing extremely large UV Metrics
How to reproduce: 1. Open attached project "MeshMetrics.zip" 2. In Project window, find and select a mesh named "103" a child of "l... Read more
Straight horizontal or vertical quads with zero height or width are not ...
To reproduce: 1. Open user's attached project ("shaderVertexDeformBug_compressed") 2. Open scene "zeroSizeMeshBug" 3. In Hierarchy w... Read more
Unity allows to set color of the deleted gradient marker
Steps to reproduce: 1. Open attached project 2. Press on the particle system 3. In the Inspector double-click "Start Color" to bring... Read more
Asset Bundle size is more than 50% larger when building for WebGL compar...
Steps to reproduce: 1. Open Project "Asset Bundles Issue WebGL" 2. Build Asset Bundles for WebGL and StandaloneWindows64 3. Check f... Read more
Surface Shader won't compile and gives compiler error when placing a mul...
How to reproduce: 1. Open the project "case_1123373-ShaderArrrayBug_1" and scene "SampleScene" 2. Inspect the materials in the scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects