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Unity crashes if Destroy is called on the default UI material
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Reproduced on 2017.4.0f1, 2017.4.20f2, 2018.3.6f1,... Read more
[Vulkan] LWRP shows artefact in Vulkan player
Steps: 1.Open attached project in comment 2. Switch to PC/Desktop platform 3. In PlayerSettings change to use Vulkan Editor 4. Make ... Read more
Editor goes blank when setting Camera's clear flags to "Depth only" or "...
Steps to reproduce: 1. Open attached project "Mech_Builder.zip" 2. Open SampleScene 3. Select "Camera" in the Hierarchy 4. Set "Clea... Read more
Thread-Deadlock during prepare method by JIT
Reproduction steps: 1. Open "JITCrash.zip" project 2. Build Standalone Build 3. Run "run.bat" in the Project folder 6-8 times 4. No... Read more
[DX11] LWRP not rendering hair in DX11 player
Steps: 1.Open attached project in comment 2. Switch to PC/Desktop platform 3. In PlayerSettings change to use DX11 Editor 4. Make DX... Read more
Position of the RaycastHit.point is inconsistent when using Physics.BoxC...
How to reproduce: 1. Open attached project "Case_1111328_repro.zip" 2. Open "123" scene 3. Enter Play Mode 4. Open Scene Window 5. O... Read more
[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...
How to reproduce: 1. Create a timeline playable asset. 2. Create a new scene and add a new Playable Director referencing your playab... Read more
[Mac] [OpenGL] LWRP breaks Game View rendering when the Graphics API is ...
How to reproduce: 1. Create a new project 2. Add the LWRP package to the project 3. Change your Graphics API to OpenGL 4. Add the LW... Read more
Unsupported formats for Async GPU readback
R16G16B16A16_Unorm should be supported for AsyncGPUReadback Step: 1. Open repro project, hit play 2. Observe console about error sa... Read more
Lightmapper crash after runtime error pop up
Updating a project from 2018.3.5f1 to 2019.1.0b2 i get a crash when trying switching to CPU progressive lightmapper Updated Repo - ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects