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[HDRP] PBR Sky active causes automatic exposure to flicker
Steps to reproduce:1. Open attached project2. Open SampleScene.unity3. Navigate around the scene view4. Observe that the view is fli... Read more
[VCS] Delete Empty Changesets button is missing if the Empty Changeset a...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. In P4V create a new empt... Read more
[iOS] Social.localUser.ID returns GameCenterUsersID instead of the new G...
Apple at WWDC 2019 announced that they will replace PlayerID with two new identifiers - TeamPlayerID and GamePlayerIDhttps://develop... Read more
[Old-Prefab System] Prefab child transform position gets an offset when ...
How to reproduce:1. Open the attached project ("case_1174963-PrefabBugTest") using the EnvIronman VM (optional) (more information in... Read more
[Linux] Editor sometimes crashes on exit in CentOS 7
[Linux] Editor sometimes crashes on exit in CentOS 7 In recent (2019.3) builds of the Linux editor, the editor will sometimes crash ... Read more
[PostProcessingV2] Visible glitches on the screen when using Dynamic Res...
Steps to reproduce: 1) Download attached project and open in Unity2) Open SampleScene and press PlayObserve the glitches while scree... Read more
[Android] [PostProcesingV2]Some Mali GPUs renders mesh in black color
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run on a device3) Once the menu scene is loaded, pres... Read more
[Linux] Bugreporter is collecting Editor.log from wrong location for 201...
To reproduce:Create a new project and submit a bug report Expected: Logs should be grabbed from ~/.config/unity3d/ (assuming default... Read more
[VCS] Undescriptive prompt is thrown when trying to delete assets while ...
How to reproduce:1. Create a new project and open it2. In the Project Window create a new empty script3. Go to "Edit" -> "Project... Read more
Animated gameObjects are sorted incorrectly in Animation window
How to reproduce:1. Open the attached 'New Unity Project.zip' project using the EnvIronman VM (optional) (more information in Edit)2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"