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0
votes
Fixed

UI API breaking changes on upgrading project from 2018.3 to 2019.1

uGUI

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Feb 11, 2019

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Version/s: 2019.1.0a5, 2019.1.0b3

To repro: - download the attached project - notice the compile error: Assets\Rewired\Extras\ControlMapper\Scripts\CustomButton.cs(60... Read more

0
votes
Won't Fix

Button is still intractable if second level parent canvas is disabled du...

uGUI

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Feb 11, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Disable Canvas component on top level Canvas game... Read more

0
votes
By Design

LWRP VR template is missing when creating a new project

Hub

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Feb 11, 2019

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Version/s: 2019.1.0b2, 2019.2.0a4, 2019.2.0a5

Steps to reproduce: 1. Open Unity Hub 2. Click "New" 3. Set latest 2019.1 or 2019.2 Unity Version 4. Click on the Templates dropdown... Read more

1
votes
Duplicate

[Output] Unrecognized identifier 'OUTPUT_GBUFFER' error when using Lit C...

Package: Visual Effect Graph

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Feb 11, 2019

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Version/s: 4.6.0

Repro steps: 1. Drag the attached VFX asset onto the scene 2. Make sure the outputs are set to Simple Lit or Simple Lit Translucent ... Read more

0
votes
Not Reproducible

[PackedMemorySnapshot] Array type fields are listed as non-array types

Scripting

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Nov 29, 2018

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Version/s: 2018.3.0b12

To reproduce: 1. Open attached project 2. In main toolbar, click Repro, Demonstrate To Console 3. Observe the console prints Expect... Read more

0
votes
Not Reproducible

Layout switches when pressing 'L' if there is a layout called " _personal"

IMGUI

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Nov 15, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1

How to reproduce: 1. Create a new project 2. Go to Window -> Layout -> Save Layout 3. Name it to " _personal" (with a space before t... Read more

0
votes
Fixed

Unity burst compiler produces incorrect result when converting constant ...

Package: Burst

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Nov 16, 2018

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Version/s: 0.2.4-27

To reproduce: 1) Open attached project and sample scene 2) Play it In the center, a value for "ulong value = uint.MaxValue;" is sho... Read more

1
votes
Fixed

Terrain's Texture2D Texture appears white when copied using Instantiate ...

Terrain

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Feb 12, 2019

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Version/s: 2018.3.0a4, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" in the attached "splattest.zip" project 2. Enter Play Mode 3. Observe the two terrains ... Read more

0
votes
By Design

[Shader Graph] Main Preview disappears on connecting any node/property t...

Package: Shader Graph

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Feb 12, 2019

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Version/s: 5.3.1

Main Preview disappears on connecting any node/property to position node in PBR Master. Steps to repro: 1. Open the attached projec... Read more

0
votes
Fixed

Burst compiler bug when modifying and returning struct value

Package: Burst

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Dec 17, 2018

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Version/s: 0.2.4-29

To reproduce: 1) Open the attached project and the sample scene 2) Play it Expected (Burst jobs disabled): The value in the center ... Read more

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