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UI API breaking changes on upgrading project from 2018.3 to 2019.1
To repro: - download the attached project - notice the compile error: Assets\Rewired\Extras\ControlMapper\Scripts\CustomButton.cs(60... Read more
Button is still intractable if second level parent canvas is disabled du...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Disable Canvas component on top level Canvas game... Read more
LWRP VR template is missing when creating a new project
Steps to reproduce: 1. Open Unity Hub 2. Click "New" 3. Set latest 2019.1 or 2019.2 Unity Version 4. Click on the Templates dropdown... Read more
[Output] Unrecognized identifier 'OUTPUT_GBUFFER' error when using Lit C...
Repro steps: 1. Drag the attached VFX asset onto the scene 2. Make sure the outputs are set to Simple Lit or Simple Lit Translucent ... Read more
[PackedMemorySnapshot] Array type fields are listed as non-array types
To reproduce: 1. Open attached project 2. In main toolbar, click Repro, Demonstrate To Console 3. Observe the console prints Expect... Read more
Layout switches when pressing 'L' if there is a layout called " _personal"
How to reproduce: 1. Create a new project 2. Go to Window -> Layout -> Save Layout 3. Name it to " _personal" (with a space before t... Read more
Unity burst compiler produces incorrect result when converting constant ...
To reproduce: 1) Open attached project and sample scene 2) Play it In the center, a value for "ulong value = uint.MaxValue;" is sho... Read more
Terrain's Texture2D Texture appears white when copied using Instantiate ...
How to reproduce: 1. Open the "SampleScene" in the attached "splattest.zip" project 2. Enter Play Mode 3. Observe the two terrains ... Read more
[Shader Graph] Main Preview disappears on connecting any node/property t...
Main Preview disappears on connecting any node/property to position node in PBR Master. Steps to repro: 1. Open the attached projec... Read more
Burst compiler bug when modifying and returning struct value
To reproduce: 1) Open the attached project and the sample scene 2) Play it Expected (Burst jobs disabled): The value in the center ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
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