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Default Shader can be changed when assigning to Material.shader from code
Reproduction steps: 1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project 2. Make sure that the "Sprites-... Read more
[LWRP] Scene View gets dimmed when using Gamma mode with HDR turned off
How to reproduce: 1. Create a new LWRP Unity project 2. In Project Settings > Player set the Color Space to 'Gamma' 3. In the LWRP A... Read more
Long Component name labels are not fully visible on Add Component menu
How to reproduce: 1. Open the attached "1124990_repro.zip" project 2. Select any GameObject from the Hierarchy window 3. In the Insp... Read more
[Collab] "Cannot submit change to server" error when two people publish ...
To reproduce: 1. Open any project from Collab 2. Have two people working on the project at the same time 3. Both people should edit ... Read more
ECSTestsFixture Teardown Internal Assert Exception is thrown when runnin...
Steps to reproduce: 1. Open the Project "case_1120592-UnitTestError" 2. Open Test Runner 3. Run Editor Tests Expected result: t... Read more
Editor crashes with mono_aot_get_cached_class_info when entering Play Mo...
How to reproduce: 1. Open attached OC project "TD-World2" 2. Enter Play Mode ------------------------------ Observe the crash OR 3.... Read more
Reparenting RectTransform with worldPositionStays=false still modifies a...
Note: See comment further down in case for repro without Prefabs. How to reproduce: 1. Open the attached project ("Canvas Rect Tran... Read more
Dragging a prefab with a combination of multiple public nested [System.S...
Steps to reproduce: 1. Download and open the attached project 2. Drag the "broken" prefab into the scene Result: crash Reproduced ... Read more
Windows Standalone build takes a long time to close when GC.ReRegisterFo...
Steps to reproduce: 1. Download and open the attached project 2. Build and run for standalone 3. Wait until the first logo finishes ... Read more
Prefab Instance's Serialized Fields are not saved when changing them via...
How to reproduce: 1. Open "Scene" scene in the attached "TestObjectsNotSaved.zip" project 2. Open Window > CUSTOM 3. Press "Assign r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects