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Incompatible texture compression formats when building to different plat...
To reproduce: 1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor 2. Delete Library fol... Read more
[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS
Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce: 1. Create a ne... Read more
[Improved Prefab] Nesting changes made in Prefab Mode are not saved on s...
Nesting changes made in Prefab Mode are not saved and the pop up which asks to save the changes while switching back to the main sce... Read more
Bones detach from Sprite when Unity Editor window is out of focus
Steps to reproduce: 1. Open project 2. Play animation in the Animation window 3. Press on any other application window that is not U... Read more
physx::Gu::Facet::silhouette crash when colliding with multiple colliders
Steps to reproduce: 1. Open QA-Supplied project 2. Open Scene "Main" 3. Press Play and wait for roughly a couple of minutes Expecte... Read more
Bones while animating 2D Character snaps to weird postions
Steps to reproduce: 1. Open original project "PortraitAnims.zip" 2. Open Animation window and press "Record" 3. Try to rotate bones ... Read more
Editor runs out of memory splitting the mesh into submeshes while import...
How to reproduce: 1. Create new project and add attached "untitledd.fbx" model 2. Wait a few seconds for Editor to start importing -... Read more
[Android] Error of "Failed to extract resources needed by IL2CPP" when b...
To reproduce: 1. Open attached project 2. Make sure it is on android platform 3. Go to player settings and see if Split Application ... Read more
[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every ...
Steps to reproduce: 1. Open attached project 2. Switch to iOS 3. Build for iOS and deploy to device 4. Click "Play1" or "Play2" to ... Read more
Assigning a material to a Projector causes the Editor to crash
Steps to reproduce: 1. Download and open the attached project 2. Assign a Material to the Projector Result: crash Reproduced on 20... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects