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SVG can't be used in Particle System when import setting "vector sprite"...
How to reproduce: 1. Open attached "svg_image_issues.zip" project 2. Open the "Octopus" Scene 3. Go to Hierarchy Canvas -> SVG Scene... Read more
Evaluate() doesn't evaluate a Timeline when animated GameObject has a re...
Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes 3. Open "SampleScene" 4. Press Play Exp... Read more
System.Reflection.TargetInvocationException is thrown when using .NET Ma...
Reproduction steps: 1. Open the Unity Project inside the ownCloud directory 2. Open the "SampleScene" and play it 3. Follow the logs... Read more
Material and Sorting Layer fields of Sprite Renderer Component do not sh...
How to reproduce: 1. Open the user's project and scene "SampleScene" 2. Select "GameObject (all modified)" from the Hierarchy Window... Read more
Can't add Animation Keyframes with drawing tablet, "NullReferenceExcepti...
Reproduction steps: 1. Open "1122397" project 2. Select "Main Camera" and Create a New Animation 3. Enable Record mode 4. Edit som... Read more
Curve Preset Library Editor does not redraw the curve when presets are c...
To reproduce: 1. Open attached project 2. Select Assets/Editor/EasingCurves.curves 3. Click "Edit" in the inspector 4. Click on the ... Read more
Input.touchCount does not release multiple touches after leaving Play Mode
How to reproduce: 1. Open attached project "case_1079640-TouchTest" 2. Load Scene "Main" and enter Play Mode 3. Touch screen inside ... Read more
Child Canvas Prefabs get correct 1,1,1 scale on disk but incorrect 0,0,0...
Repro steps (easy): 1. Download the attached project 2. Open the sample scene 3. Notice the Canvas_child Prefab instance scale is no... Read more
[Realtime GI] Toggling between additively loaded scenes quickly leads to...
Steps to reproduce: 1. Download RinStreamingSandbox project and pull Realtime-GI-Falloff branch 2. Build standalone player and run ... Read more
[Windows] OSX Standalone Player built from Windows Editor fails to launch.
This issue happens to Mac Standalone Player built from Windows Editor. They cannot run on OSX. Repro: 1. In Windows, build OSX Stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects