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[UI] Child of Canvas is corrupted when Main Camera size is set to 0 in t...
To reproduce: 1. Create a new project 2. Create Canvas and add a cube to it 3. Set "Render Mode" in Canvas to "Screen Space - Camera... Read more
BlendShapes normals are broken when upgrading the project
How to reproduce: 1. Open attached "oldie.zip" project 2. Observe the model Expected result: BlendShapes normals are imported corre... Read more
Another instance of Editor opens when trying to open Asset Store window
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. Click on Window > Asset Store Expected result: Asset Store Wi... Read more
Unity editor crashes on WorldContactFilter2D::ShouldCollide when trying ...
How to reproduce: 1. Open attached "repro_1123489" project 2. Open scene "Sector Omega.unity" 3. While you entering the Game mode ho... Read more
[HDRP][3.9.0-preview] Light Brightness animation in timeline works in ed...
1. What happened HDRP Light brighness is being animated correctly in editor but not when played in player. 2. How we can reproduce... Read more
Material gets applied to a broken prefab instance when dragging it over ...
To reproduce: 1. Open up the attached project ("case_1124308-New_Unity_Project.zip") 2. Open up scene "SampleScene" 3. Go to Assets ... Read more
HDR values "bleeding" through transparent shader on vertex color on Nvid...
Steps to reproduce: 1. Download and open the attached project (in comment) on a PC with an Nvdia GPU 2. Make sure player settings is... Read more
NavMesh.SamplePosition finds the closest point on the different Y positi...
How to reproduce: 1. Create a new project 2. Import the attached "NavMesh_Bug.unitypackage" asset's package 3. Open "JoinedNavMeshSc... Read more
EntityFramework.dll fails to build with IL2CPP
Steps to reproduce: 1. Download 1124092_repro.zip 2. Build project for UWP (IL2CPP or .NET) Expected results: Project is successful... Read more
Shader with cleared ShaderCompilerData is still present in the build files
Steps to reproduce: 1. Open original project "ShaderStripping.zip" 2. Build it on Windows platform 3. Open Build\ShaderStripping_Dat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects