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0
votes
Duplicate

[UI] Child of Canvas is corrupted when Main Camera size is set to 0 in t...

uGUI

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Jan 23, 2019

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Version/s: 2018.3.0a5, 2018.3.2f1

To reproduce: 1. Create a new project 2. Create Canvas and add a cube to it 3. Set "Render Mode" in Canvas to "Screen Space - Camera... Read more

1
votes
Fixed

BlendShapes normals are broken when upgrading the project

Asset - Importers

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Jan 16, 2019

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Version/s: 2018.1.0f2, 2018.3.0a6, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached "oldie.zip" project 2. Observe the model Expected result: BlendShapes normals are imported corre... Read more

6
votes
Duplicate

Another instance of Editor opens when trying to open Asset Store window

Themes

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Feb 06, 2019

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Version/s: 2019.2.0a4

How to reproduce: 1. Open attached project "New Unity Project.zip" 2. Click on Window > Asset Store Expected result: Asset Store Wi... Read more

0
votes
Fixed

Unity editor crashes on WorldContactFilter2D::ShouldCollide when trying ...

2D

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Feb 03, 2019

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Version/s: 2018.3.4f1

How to reproduce: 1. Open attached "repro_1123489" project 2. Open scene "Sector Omega.unity" 3. While you entering the Game mode ho... Read more

0
votes
Fixed

[HDRP][3.9.0-preview] Light Brightness animation in timeline works in ed...

Package: Scriptable Render Pipeline HD

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Feb 06, 2019

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Version/s: 3.9.0-preview

1. What happened HDRP Light brighness is being animated correctly in editor but not when played in player. 2. How we can reproduce... Read more

0
votes
Fixed

Material gets applied to a broken prefab instance when dragging it over ...

Scene Management

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Feb 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open up the attached project ("case_1124308-New_Unity_Project.zip") 2. Open up scene "SampleScene" 3. Go to Assets ... Read more

1
votes
Won't Fix

HDR values "bleeding" through transparent shader on vertex color on Nvid...

Shaders

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project (in comment) on a PC with an Nvdia GPU 2. Make sure player settings is... Read more

0
votes
Fixed

NavMesh.SamplePosition finds the closest point on the different Y positi...

AI Navigation

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Feb 06, 2019

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Version/s: 2017.3.0a1, 2017.3.0f3

How to reproduce: 1. Create a new project 2. Import the attached "NavMesh_Bug.unitypackage" asset's package 3. Open "JoinedNavMeshSc... Read more

0
votes
Fixed

EntityFramework.dll fails to build with IL2CPP

IL2CPP

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Feb 05, 2019

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Version/s: 2018.3.0b1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download 1124092_repro.zip 2. Build project for UWP (IL2CPP or .NET) Expected results: Project is successful... Read more

0
votes
By Design

Shader with cleared ShaderCompilerData is still present in the build files

Build Pipeline

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Feb 04, 2019

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Version/s: 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "ShaderStripping.zip" 2. Build it on Windows platform 3. Open Build\ShaderStripping_Dat... Read more

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