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We still generate the UIElements xml schema files with the Experimental ...
To repro: 1. right click anywhere in the project window 2. select Update UIElements Schema Expected: Schema files reference the Uni... Read more
Child's RigidBody stops following its parent after deactivating and reac...
How to reproduce: 1. Open user-submitted project (RigidBodyTest) 2. Open SampleScene 3. Open Physics Debug window and activate Colli... Read more
[Shader Graph][HDRP] Creating HDRP/lit or HDRP/unlit Master nodes breaks...
How to reproduce: 1. Open project "case_1123066-HDRPLitUnlitNodes" 2. Open the "New Shader Graph 1" asset in Shader Graph 3. Create ... Read more
UIElements Debugger splitter resets after entering Play Mode
Reproduction steps: 1. Open "BugDebugger.zip" project 2. Open UI Elements Debugger (CTRL+F5) 3. Try to move the splitter 4. Enter Pl... Read more
Recorded Shader's animation speed is mismatched when outputting with a r...
How to reproduce: 1. Open the attached project ("Shadergraph Animation Tests.zip") 2. Enter Play mode and let the animation play out... Read more
[IL2CPP] Failing to step into generic methods while debugging il2cpp build
Steps to reproduce: 1. Download attached project 2. Build project for Standalone with il2cpp backend 3. Add a breakpoint in TestCode... Read more
[VR] Text Mesh Pro Plugin text Only Renders in Left Eye with Single Inst...
Steps to reproduce: 1. Create a new project 2. Enable VR 3. Set Stereo Rendering Mode to Single Pass Instanced 4. Create a new TextM... Read more
Scripts in Inspector become invisible when clicking Edit Script button a...
How to reproduce: 1. Open attached project "Case_1124072_repro.zip" 2. Open "SampleScene" scene 3. Select "Main Camera" GameObject i... Read more
[LWRP]Artifacts appear in game view when anti aliasing set to 2
Artifacts appear in the game view when anti-aliasing set to 2. Steps To Reproduce: 1. Create a project with LWRP template 2. Open ... Read more
[iOS] Crash when calling native UIViewController that changes orientatio...
Steps: 1. Build and run the attached project for iOS ("OrientationCrashExample.zip") 2. In Player: tick a mark on "Lock to current o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects