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[XR][WindowsMR] Development console is in incorrect position in Window M...
Steps to reproduce:1. Download 1170685_repro.zip and open "SampleScen" scene2. Switch platform to UWP3. Enable XR in player settings... Read more
Calling AssetDatabase.CreateAsset() inside OnValidate() freezes Unity
Steps to reproduce:1. Open original project "Bug Recreation.zip"2. Create an empty GameObject by Right Click inside Hierarchy -> ... Read more
[Android][2017.4] Editor doesn't update NDK's directory until the projec...
Repro steps:1. Create a new project and switch build target to Android and Scripting Backend to IL2CPP2. In Preferences -> Extern... Read more
[IAP] Silent crash when installing the IAP package
When attempting to install the IAP package, my project crashes and every time i try to open the project afterwards it will crash aga... Read more
ProBuilder - Compiler error when deleting Editor Samples from the Projec...
If you have the ProBuilder Editor Examples installed in your project, then select the Samples folder in Project View and delete it, ... Read more
[Addressables] Sprites packed in Sprite Atlas become white after loading...
How to reproduce:1. Open the attached "project-addresables.zip" project2. Build Player Content in Window > Assets > Asset Mana... Read more
AudioClip returns the wrong length and sample count in Play mode when au...
To reproduce:1. Open attached project2. Open Test scene and press Play3. Check console Actual result: The length and sample count of... Read more
UI Elements - List entries are not highlighted when selected
When viewing a list, selecting an entry in the list won't highlight it. This makes it really hard to see which entry you have select... Read more
Game View - The Scale value string is truncated
The text used for the Game View Scale value is currently truncated due to increasing the string length (both an increase in decimal ... Read more
Player.log is created when Use Player Log option is disabled in Standalo...
How to reproduce:1. Create a new project2. Set "User Player Log" to false in Project Settings > Player > Standalone Player Opt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout