Search Issue Tracker
[Editor] Clicking the arrow next to Anchors in a UI RectTransform does n...
To reproduce:1. Open the attached project.2. Open SampleScene.3. Click on Image.4. In the Inspector, click on the arrow next to the ... Read more
Memory leak in Scene Memory/RenderTexture when Scene View is active and ...
How to reproduce:1. Download the tester-attached archive(SSMS.zip)2. Create a new Unity project3. Import the SSMS folder4. Reset the... Read more
GameView.Paint is renamed to another window's .Paint activity when the o...
How to reproduce:1. Create a new project2. Go to Window > Layouts and select Default3. Enter Play Mode4. Open the Profiler, selec... Read more
Removing the last object from a MulticastDelegate throws an InvalidOpera...
How to reproduce:1. Open the attached "DelegateRemoveException.zip" project2. Open "SampleScene" and enter Play mode Expected result... Read more
[Win7] VideoPlayer does not render .mp4 and .avi formats in Build
How to reproduce:1. Open attached 'project-1170148.zip' project2. Build and run the project Expected result: video is renderedActual... Read more
Deprecated Graphics APIs are included for iOS and tvOS by default when c...
When creating a new project, deprecated graphics APIs will be included in the graphics API list for iOS and tvOS by default. This le... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
Custom Editor does not show properties in the Inspector when a script's ...
How to reproduce:1. Download and open the attached project "1170006.zip"2. Select the Test GameObject in the Hierarchy3. Open the Nu... Read more
[Mobile] TouchScreenKeyboardType is missing DecimalPad
To reproduce: 1. Open Unity and create a New Project2. Set Platform to iOS or Android3. Create a new Script4. Try to add TouchScreen... Read more
[HDRP][VR] Game View renders both eyes when the Game window is large eno...
How to reproduce:1. Open the user's project2. Open the "Bug" Scene3. Enter the Play Mode4. Enlarge the Game Window Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"