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Crash in UnityYAML::Write::SerializeScalar while importing the package
Steps to reproduce: 1) Open Unity Hub and create a new project2) Go to Assets >> Import Package >> Custom package3) Sele... Read more
Memory leak occurs due to TransformStreamHandle memory not being dealloc...
How to reproduce:1. Open user-submitted project (Repro_project-leak-685090)2. Open the Profiler window and click on the 'Memory' sec... Read more
Playable Director's Playable field lacks Context menu when Overriding it...
How to reproduce:1. Open the "SampleScene" Scene in the attached "PlayableDirectorAssetMissingRevert.zip" Project2. Click on the "OV... Read more
" : / * \ | symbols are available to use in Hierarchy but are changed to...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project2. Drag the only GameObject to the Project... Read more
Burst package errors out after switching the registry to staging or back
To reproduce:- start a new project- install latest version of burst package- the installation will give no erros- modify the manifes... Read more
"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we can... Read more
[ProBuilder] Material will not propagate to new faces after several bool...
[ProBuilder] Material will not propagate to new faces after several boolean subtractions UPDATE: It has been noted that Boolean oper... Read more
GameObject with a broken Prefab connection will override its connection ...
How to reproduce:1. Create a new project2. Create a Cube GameObject and an empty GameObject in the Scene3. Drag the Cube GameObject ... Read more
Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...
How to reproduce:1. Download and open the submitted project2. Start Play mode3. Observe the crash Reproduced with: 2018.4.3f1, 2019.... Read more
There is no way to resize the Prefab Override window horizontally When P...
How to reproduce:1. Open the "SampleScene" Scene in the attached "CaseRepro1167597" Project2. Add a GameObject to the last layer on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"