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[NestedPrefabs] When building AssetBundles with Nested Prefab, Assets ar...
Reproduction steps: 1. Open "Nested Prefabs.zip" project2. Open Asset Bundle browser window3. Build Bundles4. Notice "child' and "pa... Read more
Prefabs are losing data/references to other components inside the prefab...
Reproduction steps: 1. Open "1152124" project2. Select "AiGraph" in the Project window3. Open Prefab4. Open Graph5. Create 3 Utiliti... Read more
Text overlap in Sprite Editor window
Reproduction steps: 1. Open "1157596" project2. Open Sprite Editor and select Sprite3. Notice that Bottom right controls have overla... Read more
[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...
Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more
[IL2CPP][WebGL] Build fails when multidimensional arrays are present in ...
Reproduction steps: 1. Open "BoolMatrix3DTest.zip" project2. Build for WebGL3. Notice error: "IL2CPP error for type 'Test' in assemb... Read more
[MacOS][Metal] RenderTextures that have MipMaps enabled don't render pro...
Reproduction steps: 1. Open "GLClearIssue.zip" project2. Open "GLClearIssue" scene3. Enter Play mode4. Notice that both planes are r... Read more
[iOS] OnPointerUp and OnDragEnd events work inconsistently or are ignore...
How to reproduce:1. Open the attached iPhoneX_UIEventIssue.zip2. Go to Project window-> Scenes3. Open the "Sample Scene" scene4. ... Read more
[NavMesh] NavMesh Agent is occasionally blocked by obstacle that has bee...
To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip"2. While in project, Enter Play mode and press "Toggle ob... Read more
[UIElements] Text is overlapping over other elements
Reproduction steps: 1. Open "UIElements Text overlapping.zip" project2. See window "TextOverlapping" Expected Result: Text doesn't o... Read more
[IL2CPP][2019.1] Delegate with NativeArray<int> as parameter type trigge...
Steps to reproduce:1. Download 1156422_repro.zip2. Build a Standalone player with IL2CPP backend Actual results: Build fails with an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout