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[Regression] Attaching the GameObject to ScrollRect.content at runtime r...
How to reproduce:1. Open the attached "ScrollRectBug" project and "ScrollRectTest" scene2. Enter playmode, expand the disabled "Cont... Read more
[.NET 4.6] "No valid name for platform: 11" error is thrown when Faceboo...
To reproduce:1. Open project attached by QA2. Open "Main" scene3. Make sure that Scripting Runtime Version is set to experimental (4... Read more
UI doesn't show up immediately after the splash screen disappears
To reproduce: 1. Open the project, attached by the tester (uiDelay.zip)2. Build the project for Windows standalone3. Launch the buil... Read more
[UI] Panel is centered when Canvas Render Mode is set to Screen Space - ...
Reproduction steps:1. Open the attached '960206_UIScreenSpaceCamera' Unity project.2. Open and play the 'Main' scene.- Notice, that ... Read more
[iOS] Multi-gesture swipe while playing a video with Handheld.PlayFullSc...
Reproduction steps (Reproduction video attached):1. Open the attached project.2. Build it to iPad.3. Make sure at least one other ap... Read more
Polygon Collider 2D's shape doesn't change automatically when the sprite...
To reproduce: 1. Open the project, attached by the tester (polygonColliderAutoUpdate.zip)2. Open the Sprite Editor for the Polygon s... Read more
[TextMesh Pro] Text can disappear after a Scene Save
TextMesh Pro text can disappear after a Scene Save I have a repro of this issue in the attached project, but in this the text will o... Read more
The arrow in the breadcrumbs in the Project window doesn't show the list...
To reproduce: 1. In a new project, create a new folder2. Open the new folder3. Click on the arrow in the breadcrumbs in the Project ... Read more
[Tilemaps] TileBase StartUp() method is called twice
Steps to reproduce:1. Download attached project and open "TEST" scene2. Enter play mode3. Notice that in console SartUp is printed t... Read more
[IL2CPP] Android build fails with "cannot initialize return object of ty...
To reproduce:1. Open project attached by the user2. Build project for Android with "Main" scene attached in build settings3. Notice ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument