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Terrain shortcut names and Terrain documentation are outdated
How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Open Edit -> Shortcuts... -> ... Read more
[Project Browser/Hierarchy] Toggle icon for scene visibility doesn't app...
Toggle icon for scene visibility doesn't appear when mouse is hovered on Scene in Hierarchy view. Steps to Reproduce:1. Create a new... Read more
Dynamic Resolution breaks with AA Post Processing
Enabling any variety of antialiasing for Post Processing under Dynamic Resolution results in an undesirable full-screen scaling effe... Read more
[Windows] Screen.fullScreenMode does not return MaximizedWindow when max...
How to reproduce:1. Open the Scene "SampleScene" in the attached "case_1154346.zip" Unity project2. Build the project and run it (Fi... Read more
Custom Inspector using CreateInspectorGUI is not drawn correctly when us...
1) Open the attached project2) Open two inspector windows3) In the Project window, click on TestAsset4) See that both inspector wind... Read more
D3D12ImmediateContext::BindTexture crash when opening a scene with Direc...
Steps to reproduce:1. Open User-supplied project ("Basement UI Structure.zip")2. Open Scene "sCENE"3. Move any window around Reprodu... Read more
CPU Lightmapper with a lot of Indirect Samples results in blocky shadows...
How to reproduce:1. Download the tester-submitted package(BugRepro)2. Create a new Unity project3. Import the package4. Open BugScen... Read more
[Addressables] Exception is thrown when accessing AssetReference.Asset b...
How to reproduce:1. Open the attached project ("case-1155313_addressables")2. Open the repro scene ("SampleScene")3. Build Player Co... Read more
[Android] Temporary Render Textures configured with Memoryless.MSAA rend...
Steps to reproduce:1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip"2. Open Sample Scene3. Select Main Camera >... Read more
Usymtool does not support arm64e
Apple's new A12 bionic chips use a new architecture called arm64e that the usymtool tool doesn't recognize. Therefore when building ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled