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[Packman] "InvalidOperationException" is thrown on opening package.json ...
"InvalidOperationException" is thrown on opening package file from the Editor Steps to Reproduce: 1. Create a new project with 2D Te... Read more
[OSX] Default Icon for Mac Standalone is distorted
Default Icon for Mac Standalone appears distorted in explorer. Steps to Repro:1. Create a new project2. Edit > Project Settings &... Read more
Editor crashes on GizmoManager::BuildGizmosFromGameObjectRecursive when ...
Scenario 1:1. Open attached project2. Open Sample Scene3. Save the Scene (CTRL+S)-- Editor crashes Scenario 2:1. Drag and drop attac... Read more
[Output] Converting outputs reverts the assigned texture to the default one
Repro steps: 1. Assign a texture different from the default one to any output (i.e. Quad Output)2. Convert the output to a different... Read more
[Blackboard] Renaming a category makes it disappear in the inspector unt...
Repro steps:1. Create a category in blackboard2. Add any parameter to it, and expose it3. Select the VFX in the scene so the exposed... Read more
[Timeline] UIElements on a Marker won't draw on the second Inspector window
To reproduce:1. Open users attached project "VisualElementNotOnSecondInspector.zip"2. Add another Inspector window so both inspector... Read more
ParticleSystemRenderer component appears after added script is deleted
How to reproduce:1. Add GameObject/Effects/Particle System to Hierarchy2. Create a script in Project browser3. Select Particle Syste... Read more
Default Screen Width and Height fields hang for a moment when clicking o...
How to reproduce:1. Create a new project2. Go to top menu -> "Edit" -> "Project Settings..."3. Open "Player" settings -> "R... Read more
GenerateSharedVerticesIndexList crashes when importing a .fbx file
To reproduce: 1. Download attached “Motion Walking.zip" project and open in Unity2. Select "Data01.fbx", right-click it and press "R... Read more
Unable to drag and drop script to any GameObject to the bottom of Inspector
How to reproduce:1. Add GameObject/Effects/Particle System to Hierarchy2. Create a script in Project browser3. Select Particle Syste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout