Search Issue Tracker
serializedProperty.objectReferenceInstanceIDValue returns 0 for missing ...
How to reproduce:1. Open the attached 654560.zip project2. Go to the Assets folder-> right click in the assets window-> Create... Read more
VisualElement issue: child of an element set to `display:none` shows up ...
How to reproduce:1. Create a new project2. Open the Package Manager3. Toggle Off Advanced > Show Dependencies4. Press + > Add ... Read more
Memory Profiler cancels Spanshot due to compilation "in progress" after ...
Reproduction steps: in an empty project:1) Install Memory Profiler Package through package manager UI and open the memory profiler w... Read more
[Editor] Casing for windows standalone platform is in lower case
The casing is not consistent for windows standalone platform, other platforms follow case other platforms follow Pascal Casing Steps... Read more
[IMGUI] NullReferenceException is thrown on docking any window.
[IMGUI] NullReferenceException is thrown on docking any window. NullReferenceException: Object reference not set to an instance of a... Read more
[XR][Oculus GO] [WebGl] gles::GetProcAddress() errors are thrown when tr...
To reproduce:1. Open attached project "WEBGL3.zip"2. Build and Run the project on WebGl3. While in Oculus GO, try acessing the local... Read more
[SRP] Color doesn't get applied to the ProBuilder asset's vertex in HDRP...
Color doesn't get applied to the ProBuilder asset's vertex in HDRP and LWRP project. Steps to reproduce:1. Create a project using th... Read more
Editor Crashes on CollectAndProduceGameObject when Initializing Game Obj...
To reproduce:1. Open attached project ("repro")2. Open SampleScene3. Enter and quit Play Mode-- Editor crashes Reproduced with: 2017... Read more
GameObject with Script Component containing OnDrawGizmos() function gets...
How to reproduce:1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project2. Select the Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"